• After E3 - What We Know Now

    Metal Gear Solid 5. 

    After watching this frankly stunning trailer for Metal Gear Solid 5, there are only a few things we can pull from it. 

    Firstly Hideo Kojima is a HUGE James Bond fan. Listen to that music with that trailer. It’s got James Bond Hollywood written all over it. He has tried for years to marry the two genres of film and games together, but to no avail. Always the huge cut-scenes seem disjointed with gameplay. But with this trailer, it looks like he may have been able to bring both together in way we’ve never seen before. Which brings me to my second point, Kojima just loves Hollywood in every way.  Bringing in Kiefer Sutherland is a huge shake up to the MGS formula. With David Hayter being a  sort of Demi-God with fans of the series. Lets hope he’s made the right choice. The idea of it this being Big Boss and not Snake, might be just enough to redeem the change. 

    The new Fox engine was heavily in attendance for this trailer showing off it’s ability for what was quickly dubbed ‘horse stealth’, albeit pretty ‘horse stealth’ and it’s realistic portrayal of time and weather. All the new mechanics should show off all the effort the team at Konami are working to make this game the best in the series. 

    The only other peice of news is that Kojima showed up at the Microsoft press conference to show off the game, and that is a huge sway. With this game also being available on Xbox, this is just one more PlayStation exclusive that has flown the nest. 

    Every MGS game is an event, so I’m sure this will be no difference. 

    James Furlong
    talkinggames.tumblr.com

  • After E3 - What We Know Now.

    Watchdogs

    Last years E3 was pretty dull by normal standards, with very few exciting games being announced or shown. We had the normality of Call Of Duty being shown off at Microsofts Press Conference and we had Sony trying to claw back the many deserters, who had fled to the Microsoft system, as the PS3 had less and less good exclusives and just games in general.  

    But we did get to see a gimpse of the Next Gen. 

    Watchdogs  didn’t hold back on it’s promises for the all new systems. Ubisoft promising huge open world exploration within a living, breathing city, that you could hack/stealth or kill your way through, with each action having unique consequences.

    E3 this year was, in comparison, a huge celebration of what gaming will be over the next few years. Watchdogs showed up to once again show it’s determination to be the poster boy for Next Gen. 

    With the demo shown off at E3, we saw a much more interesting way to play watchdogs. Senior Producer Dominic Guay coining the phrase “Stealth Driving”, referring to the ability to avoid police and tails by turning your car off and driving normal, thus tricking the AI. Then showing us the ability to hack plenty of the environment to either shield your actions or help create more carnage. On that note, the violence seems to be quite shocking and brutal. Something that is not very easy to achieve in a past time dominated by killing people in poorer countries than our own. 

    The other features we were shown was an interesting take on multiplayer with the ability to hop on your tablet or any other mobile device, to help or hinder the player. Given a top down view of the city, the mobile players has the ability to hack the environment to his or her desire. Want to make life hard for your console playing friend? Raise bollards to stop his getaway, call in police to slow his escape. Want to help? Hack police choppers and create panic to help your friend disappear. Sounds like plenty of fun to be had either end of the spectrum. 

    Also heard at E3 was the idea of a merging of multiplayer and Singleplayer to allow people in other singleplayer games to hack you in their city. While you’re going about doing your missions, someone may appear in your world with the mission to hack you. You will not be notified of this, but it will be optional and with the ability to turn this sort of feature off. With similarities to the Assassins Creed Multiplayer this could end up being an awesome way of finally pulling that concept off, with what is surely a technical marvel. 

    With watchdogs being available on every platform out there, this may just end up being the poster boy Ubisoft wants it to be. 

    James Furlong
    talkinggames.tumblr.com

  • News

    Eidos Montreal Working On New Thief Game.

    It’s been a while since Thief 4, but the people who bought you the Critically Acclaimed Dues Ex: Ruman Revolution, are also working on a new title in the Thief series. 

    Not much information as yet, but Game Informer have announced it as their next cover story, so stay tuned for more info, when it arrives.

  • Talking BattlefieldMaking Battlefield 4 CompetitiveIs it something that Dice is looking at? What with the rise of Pro Gaming as a spectator sport. Games such as Starcraft, League Of Legends, Call Of Duty and Dota 2, have shown that it’s possible to draw reasonably big crowds. Starcraft and LoL alone stand head and shoulders above the rest. With consistent tournaments through out the last few years, with huge cash prizes! Their communities throwing out great personalities with which we now associate those games. Is it possible for Battlefield to take this route and be successful? I for one believe it is! And think that the community has a handful of individuals who would make great advocates for the community.Firstly, and most important, the game has to be fixed so it’s balanced much better than Battlefield 3 was when it was released. Playing a broken game for big money, is no ones idea of fun. Weapons and Map balance have to be looked at thoroughly by Dice before any release. I mean bans can be put in place sure, but it;s not the same as just having a balanced game and allowing strategies to be developed by teams and players alone, based on skill, and not overpowered weapons or awful spawn points. But one thing that must stay, is the gun play. The way the game moves and plays is perfect for the competitive scene, it doesn’t take long to get used too, but it can take a LONG time to master.Secondly, game types. Battlefield actually has constant competition, more so than a lot of games, due to the nature of the Conquest and Rush game types. But, these are played out over huge areas, and with huge teams.There is a small scene of people who plays this professionally at the moment, but it’s far from Ideal. We need to be looking towards new game types.What kind of game types? Well we need smaller game types for these specific kind of scene. One possible example I’ve come up with myself is a mixture of Scavenger and Tank Superiority. Sounds very strange I know, but it’s probably not what you’re thinking. What you do is you take the single flag idea of Tank Superiority and mix it with the random mix of infantry weapon combat you get with Scavenger.  You throw in some limited gadget use, like Med Kit, Ammo Crate and Tugs, and you sprinkle it with a 100 Ticket limit,  You could have several variations on this theme. 4v4 & 5v5 - Single Flag. Small Map Section. 100 Tickets. Med Kit, Ammo Crate and Tugs only. Scavenger Rule Set. 8v8 - 3 Flags. Slightly Larger Map Section. 300 Tickets. Med Kit, Ammo Crate and Tugs only. Scavenger Rule Set.You already have squad rush, which could work really well as well, although again, maybe a few tweaks here and there.Thirdly, Community. Other communities have personalities who have helped push these games to the height they are at. Total Biscuit and Husky Starcraft are two of the examples from the Starcraft scene, who constantly hold their own tournaments and commentate a lot on their own personal Youtube channels. Total Biscuit even owns an E-Sports team of his own. Axiom E-Sports.Who do we have as battlefield-ers?Just two examples are rivalXfactor and Lvlcap. Who still strive to keep the community alive with their youtube content. And in the case of Xfactor, their continued community interaction. These guys would make great commentators and just great vocal points for the community. Not to mention Matimi0 and pwnstar4hire, who offer their continued impassioned opinions on all things Battlefield. We have MongolFPS, who showcases his great sniping skills almost daily on his own youtube channel, and his great video editing skills to go along with it. We already have a GREAT community that is impassioned, but we need that push from Dice to help make it something competitive, and something interesting for others outside the community to want to get involved in. Whatever happens, I am sure things will move forward in one way or another, and we will see only more great community members come forward to create great interesting and creative content from the next game.But lets let Dice know we want something to be the envy of other gaming communities. I’ve played every Battlefield since 1942.I’ve played ever CoD since the original on PC. I’ve played Starcraft since the original game way back. (I’m still awful!)I’ve played games for a long time, and I want to see Battlefield move beyond what it is at the moment, which is the alternative, the lesser CoD to most people. I want to see it become the greatest shooter out there, as I believe it is! We just need that push.So come on Dice, give us what we need to help this game become what we all know it can be. James Furlongtalkinggames.tumblr.com

    Talking Battlefield

    Making Battlefield 4 Competitive

    Is it something that Dice is looking at? What with the rise of Pro Gaming as a spectator sport. Games such as Starcraft, League Of Legends, Call Of Duty and Dota 2, have shown that it’s possible to draw reasonably big crowds. Starcraft and LoL alone stand head and shoulders above the rest. With consistent tournaments through out the last few years, with huge cash prizes! Their communities throwing out great personalities with which we now associate those games. 
    Is it possible for Battlefield to take this route and be successful? 
    I for one believe it is! And think that the community has a handful of individuals who would make great advocates for the community.

    Firstly, and most important, the game has to be fixed so it’s balanced much better than Battlefield 3 was when it was released. Playing a broken game for big money, is no ones idea of fun. 
    Weapons and Map balance have to be looked at thoroughly by Dice before any release. I mean bans can be put in place sure, but it;s not the same as just having a balanced game and allowing strategies to be developed by teams and players alone, based on skill, and not overpowered weapons or awful spawn points. 
    But one thing that must stay, is the gun play. The way the game moves and plays is perfect for the competitive scene, it doesn’t take long to get used too, but it can take a LONG time to master.

    Secondly, game types.
    Battlefield actually has constant competition, more so than a lot of games, due to the nature of the Conquest and Rush game types.
    But, these are played out over huge areas, and with huge teams.
    There is a small scene of people who plays this professionally at the moment, but it’s far from Ideal.
    We need to be looking towards new game types.
    What kind of game types? Well we need smaller game types for these specific kind of scene.

    One possible example I’ve come up with myself is a mixture of Scavenger and Tank Superiority. Sounds very strange I know, but it’s probably not what you’re thinking.
    What you do is you take the single flag idea of Tank Superiority and mix it with the random mix of infantry weapon combat you get with Scavenger.  You throw in some limited gadget use, like Med Kit, Ammo Crate and Tugs, and you sprinkle it with a 100 Ticket limit, 
     You could have several variations on this theme. 

    4v4 & 5v5 - Single Flag. Small Map Section. 100 Tickets. Med Kit, Ammo Crate and Tugs only. Scavenger Rule Set. 

    8v8 - 3 Flags. Slightly Larger Map Section. 300 Tickets. Med Kit, Ammo Crate and Tugs only. Scavenger Rule Set.

    You already have squad rush, which could work really well as well, although again, maybe a few tweaks here and there.

    Thirdly, Community. 
    Other communities have personalities who have helped push these games to the height they are at. 
    Total Biscuit and Husky Starcraft are two of the examples from the Starcraft scene, who constantly hold their own tournaments and commentate a lot on their own personal Youtube channels. 
    Total Biscuit even owns an E-Sports team of his own. Axiom E-Sports.

    Who do we have as battlefield-ers?
    Just two examples are rivalXfactor and Lvlcap. Who still strive to keep the community alive with their youtube content. And in the case of Xfactor, their continued community interaction. These guys would make great commentators and just great vocal points for the community. Not to mention Matimi0 and pwnstar4hire, who offer their continued impassioned opinions on all things Battlefield. We have MongolFPS, who showcases his great sniping skills almost daily on his own youtube channel, and his great video editing skills to go along with it. 

    We already have a GREAT community that is impassioned, but we need that push from Dice to help make it something competitive, and something interesting for others outside the community to want to get involved in. 

    Whatever happens, I am sure things will move forward in one way or another, and we will see only more great community members come forward to create great interesting and creative content from the next game.

    But lets let Dice know we want something to be the envy of other gaming communities.
    I’ve played every Battlefield since 1942.
    I’ve played ever CoD since the original on PC. 
    I’ve played Starcraft since the original game way back. (I’m still awful!)
    I’ve played games for a long time, and I want to see Battlefield move beyond what it is at the moment, which is the alternative, the lesser CoD to most people. I want to see it become the greatest shooter out there, as I believe it is! 

    We just need that push.
    So come on Dice, give us what we need to help this game become what we all know it can be. 

    James Furlong
    talkinggames.tumblr.com

  • News

    League Of Legends Hits Mac

    So, after a quite a wait LoL will be available on Mac. 
    The open Beta version is available right now, so head on over and pick it up! 

    With Riot claiming they have 12 Million active users daily, this might just be a case of, what have we got to lose? 

    Anyway, cool for those having to use bootcamp or a partition to play LoL will now have an optimised version ready to go. 

    James Furlong
    talkinggames.tumblr.com

  • News

    PS4 Dashboard & Interface HD Screenshots

    Courtesy of Sony, we have new HD images of what the new PS4 interface will look like.

    It shows off several things.
    1. Trophies are staying.
    2. You can view a friends game via  live stream, and jump into their           games. Not to mention comment (berate) on them!
    3. It looks a lot like a Social Networking site…..
    4. You can do all of those wonderful things with your, internet enabled, tablet or phone. 

    I’m still holding out for Xbox, but we shall see. 

    James Furlong
    talkinggames.tumblr.com

  • NewsAssassins Creed 4 Black Flag Announced. JUST INCASE YOU DIDN’T SEE IT COMING.There will be a new Assassins Creed in (I’m gonna guess) October/November this year. Do I really need to tell you what platforms it’ll be out for? Fine. Xbox 360, PS3, PC AND Wii-U, because I’m sure that will make the Wii-U sell *sniggers*First. Another Assassins Creed. Great. Second. How this game gets away with a new release every year, and CoD doesn’t, I will not know. Several little improvements, which again is arguable, and a new story every year. Because that doesn’t sound like CoD at all. BUT, It is pirates….sooooo, Can you argue?Only question left is, will there be ninjas? We can only hope so. James Furlongtalkinggames.tumblr.com

    News

    Assassins Creed 4 Black Flag Announced. 

    JUST INCASE YOU DIDN’T SEE IT COMING.
    There will be a new Assassins Creed in (I’m gonna guess) October/November this year. Do I really need to tell you what platforms it’ll be out for? Fine. 
    Xbox 360, PS3, PC AND Wii-U, because I’m sure that will make the Wii-U sell *sniggers*

    First. Another Assassins Creed. Great. 
    Second. How this game gets away with a new release every year, and CoD doesn’t, I will not know. 
    Several little improvements, which again is arguable, and a new story every year. Because that doesn’t sound like CoD at all. 

    BUT, It is pirates….sooooo, Can you argue?
    Only question left is, will there be ninjas? 
    We can only hope so. 

    James Furlong
    talkinggames.tumblr.com

  • News

    Quantic Dream Unleash New Tech Demo. 

    Another Tech Demo shown at the PS4 event last night, was that of Quantic Dream. The guys behind Heavy Rain and the upcoming Beyond: Two Souls, show off their new engine which means they are quote “Only limited by our imagination”

    This is sure impressive stuff, but with Quantic Dreams Heavy Rain, it saw them step away from traditional game design, and embrace a more movie-esque story driven experience, and less of a interactive one. Some people would argue that it was MORE interactive than other games, but I find this kind of ‘Interactive Film’ not to be my style, and not really indicative of what games really are. BUT it’s an art form and as such, open to debate.

    The engine is impressive and that’s all that matters right now.

    James Furlong
    talkinggames.tumblr.com
     

  • News

    Infamous: Second Son Announced. 

    More PS4 news shows a new Infamous game is in the works, the trailer shows pretty much nothing, apart from being nowhere near as graphically attractive as every other game shows at the event. 

    Infamous has a jaded history with being an average game with not amazing mechanics. Can Sucker Punch turn it around? Here’s hoping.
    Will it ever be the fun fest that is Prototype? Probably not. 

    James Furlong
    talkinggames.tumblr.com